- When moving units around on the map, show the number of turns it will take to get to the destination. In addition, show in a different color how far they will go in the current turn if they move there. Otherwise, you just click on the map and have no idea what's going to happen or how long it will take. Making it a two click affair (one click shows the path, the next click actually moves would be helpful).
- Hitting escape takes me to the options screen which has small buttons on the bottom for saving and such. That's kinda unusual, especially for games. I was thinking it would popup a menu with options for saving/loading/continuing, etc. If I hit escape, I'm probably going to want to save, not mess with the options.
- Upon escaping out to the menu, I can still get back to the game by hitting continue. That's cool. However, it never asked me if I wanted to save the game when I hit exit. That's not good. I assume it autosaves but that's not enough.
- The interface for selecting and equipping stuff is slightly confusing. What's the difference between a green selected item and a yellow one? I think there are some bugs regarding things getting unselected but I couldn't nail down anything in particular.
Anyway, just a couple ideas. Good luck with the continued development. 