hmm, read the pdf.
I think we need more spells.
Someone posted that it would be awsome that one school excells in one type of spells, other in another.
Also, a game might have a basic spell that could be augmented with addistional powering with extra mana for another part f varying effect, like, for example, regeneration in one area, or in one army, base is XX points, per 3 turns, i you pump XX mana into it, it prolongs the time effect of regeneration.
the spell list should definitely be longer.
Oh, and I can't get over the ugly terrain, please make it look nicer....