I know some people who pirated this game at first but with all patches and the fact they loved game they decided to purchase the game. Some purchased more than 1 copy even.
Well, i was one of these "people"... when the game was released, i have read about it in some computer magazine but it was not yet released in Europe... so, i have download it via torrent... 2 first download was filled with crap ( virus, trojan, etc )... third was a good one...
Several month after, Kalypso have release a European version that i have buy... later, with Impulse, i have buy maybe 30 copy of Entrenchment ( gift for people from our modding group )... have buy Diplomacy too...
Unfortunaly, i don't think that people who pirate first and buy after are in the majority... if it was the case, piracy will be something good for the game company... people with somehow valid reason ( no worldwide release by example ) are a minority in the amount of people who pirate games...
But not the patches. Only what came with trinity is available, and since most mods and multiplayer rely on the updated versions, people who really want to get the most out of the game will have to buy it.
If you seek in the right place, like on some private torrent site, you can find full patched version... but they are very rare and several of them are filled with virus/trojan... be carefull with torrent having "sins fully cracked" for description since there is nothing to crack in sins !!! By the way, if i good remember, online play is possible using Hamachi in place of Ico...
Just curious though, not that the piracy would stop, but why isn't there any piracy protection?
Well, for hacker, the fun is to crack something... if there is nothing to crack, there is no fun... i believe that adding piracy protection will only increase the amount of torrent who can be found...
In my case, it happen that i buy a game and download a pirate/cracked version in the same time... reason is in fact the piracy protection... with my desktop at home, no problem with legal version... but outside home, with my laptop, i don't always have the internet connection ( poor or no wifi ) for play the game that i have buy, so a cracked/hacked version is the only choice...
A lot of people using pirated version will never buy a official version... reason is related to local economy... with country having low minimum wage ( like Russia at 109$/month, Zambia at 39$/month, Uzbekistan at 10.35$/month, Ukraine at 81$/month ), piracy is the only way to have some game...
In fact, the well know monster called "Microsoft" have understand the problem... around 2000, Linux was become popular in China, and almost all version of windows ( 92% ) was pirated... around 2004, Microsoft have begin adapt their price in function of local economic... since, Microsoft Windows is number one in China... and China economic factor have increase and slowly, price of Microsoft Windows have increase too...
Point is that piracy protection is not the right tool for fight worldwide piracy... piracy exist because some people have no choice... pushing user to buy legal version by adapting selling price is one of the numerous way for reduce piracy... worldwide release is a other way ( by example, i always discover interesting game on Impulse but they are mainly "US only"... so, i buy on Steam when they exist there... in rare case, pirate version is the only way for have the game )... as today, you have not a US market, a European market, etc... you have a worldmarket... the world will not adapt to the wish of a company, it is the company who need to adapt...
Well, piracy is a complex thing... from my experience, more protected is a software piece, more it is pirated... in fact, in the last 10 year, complexity of protection have increase in almost the same way that the amount of pirated software... seem to me that piracy protection is not the way to reduce piracy...