if the same criteria applied for WoM (you wanted that game to be awesome, you thought that game was awesome -- but despite of your efforts and intentions you were mistaken), how can you possibly believe that you can ensure that FE will be awesome?
Oh, I make no promises that FE will be awesome for you. I only promise I will think it's awesome. Don't ever think for a moment that I make games for other people. I make them for me. 
The difference between Sins of a Solar Empire, GalCiv, Demigod, The Corporate Machine versus Elemental:WOM is that on the former 3, I got to determine their "awesomeness" based on someone who was PLAYING the game and designing it. There was a distance between myself and the actual creation. By contrast, on WOM, I was having a blast making quests, making maps, making heroes, notable locations, etc. And the problem is that sort of "fun" (and a healthy amount of sleep deprivation) had a delirious effect on my objectivity on *the game* itself.
My involvement on FE, outside of AI and design help is mainly in terms of complaining and suggesting -- which was my position on Sins, Demigod, and GalCiv.