Im playing my first 1.1 game and I have maybe ten or so cities. The last 3 or four have prestige at 0.2. Staggeringly low. At first I was going to ignore it and wait to get an inn at city level 2. But then I realized quickly that at 0.2 prestige it'd take forever just to level a city.
How does prestige work? I noticed that groups of cities (1, 2-4, 5-8,9-10+) have different prestige rates. City 1 has an integar value and each "grouping" of cities after have less than the last. Is this a way to stop city spam? Or just a bug?
Someone who knows this game in and out will say to me, if this is an issue to fix city spam, "Why'd you make so many cities?lol". I did this because there were alot of resources spread out over a large area and I have it in my mind someplace that a city needs to be less than five tiles away from a resource to "link" that resource and get bonuses. Is this no longer true?