I would have to agree here.
Using magic in this game is a choice. And it's the weaker choice, considering you can load up on mundane troops and army and be super-duper effective. Arguably, that's the most effective way to do things, even regular troops are pretty slow.
Now, I know you guys are going to 'super overhaul' the system. But honestly the game would really benefit from a higher initial global mana throughput, a starting initial elemental spell book, and a number of bonus spells dependant on INT.
One major problem is that dumb sovereigns store up extra mana they can use for super-devastating end game spells, whereas smart sovereigns wind up burning it all away. Intelligence REALLY needs to affect spell cost.
That way a caster sovereign and caster heroes can spit out magic and fire at a brisk pace, and STILL be able to compete with dumb sovs that didn't use any mana in the beginning of the game.
Right now mundane troops win because they're a resource that can be produced at a spectacular rate. X cities nets you X troops in 5 turns. Late game you can be spitting out 10, 20 troops every 5 turns. Even if you saved all your mana from the start of the game for one big confrontation, chances are you wouldn't be able to blast through that horde before the cities revved up again and made another one.
I guess the main problem is, cities, techs, and resources are all devoted towards improving mundane attacks. Gold, Metal, Crystal, Cities, Pop, Tech, Combat Tree,Civics Tree, and Diplomacy Tree are all geared towards improving mundane troops. How about some magic love?
There isn't currently anyway to build your cities to improve your spells. Mana production buildings are VERY difficult to get. There isn't any way to burn metal. crystal, or gold to improve spells, and no magic items that improve spell casting.
Right now the only way to efficiently harness magic is to use it to supplement a strong mundane army. I would like to be able to sacrifice the ability to produce troops to improve my spell casting ability.
I would like to be able to devote building spots, troop production, pop, gold and resources to magic and spells. How can I do that?