If i remember correctly, frogboy said they can add abilities to units through items, but they lack the needed programming to make the changes retroactive to units that have already been trained. They had to make a choice between altering the magic or adding retroactive changes to the game. They plan to do this in the future, probably after the magic is dealt with. I would assume this would be part of the package being prepared for tactical combat changes in 1.1
example of retroactive change just to be clear: in starcraft 2 you research tech to give your units more abilities. Units already out in the field gain these abilities. This example was probably not needed, but i wanted to be clear.
Edit: AND yes, i have been posting a lot lately pushing for these level up abilities, feats and skills for heroes to be put into the game - it will help a lot with making the factions feel different. (if they build it that way)