in the early game the monsters currently work really well imho. while i can see the desire to see more cooler stuff in the late game, often i want to be focussing more on inter-faction warfare by that point, instead of fighting a never ending war with creatures, so i'm not sure how to call it.
ideally, i'd like to see the monsters work as a game balancing factor; the more a faction dominates the others, the more and more powerful monsters it will attract.