I agree with that and as for #2 I found out something. I founded a new city and took one over and both had 0 pop. Dropped a few huts(1 each) and a few seasons later the population took off and started growing. I wonder if the pop really isnt 0 but is rounded down or something to display 0. I was concerned but after building some huts I had populaton. There was also something in the tooltip that I think said something about a housing shortage, so maybe something is going on there. You would think a starting city wouldnt need huts, but maybe theres a bug that is fixed when you do. This has worked for me so far.
Offensive spells dont work in any of my games. I got arcane arrow and constantly get "Blocked". Other spells like Heal and Alchemy all work fine, though it seems a bit hard to generate mana. Do we get more from buildings? I have shards too, but dont seem to get any from them, and I would think they should add some to the pool like MoM did.
As for #1, as I read it over again, I see this in the game. AI is attacking my cities and my army with no chance at all. But at least its attacking haha. My other games they never would and maybe this should be reflected in the game difficulty, so that at higher lvls the AI "gets it" a lot better.
Off to try another game with 2 AI and see how it goes.