Had a kind of funny encounter this weekend. Moderately early on in the game I ran across an obsidian golumn near one of my towns. As it happens I had just built my first 8-pack of macemen and was eager to try them out. The mace men had 62 hps and the golumn had 145. The macemen had 40 and 40 attk/defense, the golumn had 3attk and 40 defense.
I decided to see if my new shiny unit could take down the golumn. Well that was a mistake, not because I lost (I actually won) but with those ratings on both those units that battle took well over an hour. Each unit had a heck of a time hitting the other with my unity usually doing between 2 and 4 points and his doing between 1 and 3 points. They were missing so much that I think one of my men in my 8-pak actually froze to death from all the wind generated by all the swings and misses.
I finally won by turn 220 or so and was glad to be done. Next time I am going to look at the defense rating of what I am attacking.