That's why I don't like globalized digital platforms that disallows region pricing
You can't expect to sell a can of pop having the same price in India with the US for example.
I understand that Stardock has to charge at MRSP because of retailer relatons, but the problem is, retail channel in UK is nonexistent, and I am sure many other countries as well. If the number of retailer is few, you should offer discounts to those countries to remain price competitive. Or, open up retail channels. If you are not trying to saturate the retail channel, as a publisher, you are NOT doing a proper job. That's economics 101.
If I am able to buy this game in Amazon UK, I wouldn't have needed to make this thread.
For those who bring foreign exchange and say others in the globe should pay what they pay in their home country, e.g. Canada, is irrelevant.
'Value' of an item is determined NOT by price at some other country at other country's currency, that's not how economics work, but by relative price versus other items at home country.
For example, when I was in China I went to supermarket. An apple at 1.5 yuan is expensive in China's terms, but an an apple 10 pence in UK is very cheap. If you open a Tesco supermarket (UK company) in China, you cannot charge the Chinese 3 yuan an apple, and tell them that's what we pay in the UK and expect them to buy it. And this is not the complete analogy. Imagine this Tesco supermarket is the ONLY source for apples.
Also, I understand why someone would like to support the company and have no problem of paying premium. But not everyone do that and what they see is a price uncompetitive product on market.