Seems to be a huge improvement for me. So, played through a game this evening, not a single crash (I still had them often in 1.07; Win 7 64-bit nVidia gtx 295), just one instance where a turn wouldn't advance, fixed by loading the autosave, got married had a child and married her off to a minor faction with no cities (little did I know that DOH!), killed off all my heroes due to random carelessness and neglect (and autoresolve), ran some quests, took over one kingdom when the sovereign made a suicide run, the other two were a hack'n'slash through each of their cities, and everything else ran smooth as could be. Thanks! It still needs a bunch of improvements but tonight I found it a fun, recommendable game.
Gold was no issue for me but food was. I was running food deficit for awhile there--negative 7 food a turn for probably several dozen turns, ugh. So I remembered what I read on the forums and started buiding a lot of caravans, plus irrigation in food centers, and that seemed to get my food production up to the +4 range. By then I had pretty much won the game, but, I don't know, maybe that is one of the systems that can be "fine tuned" =p. Food production feels pretty opaque.
Finally, I never geared up my sovereign with anything because he was too busy casting spells. Yeah, he finished the game with the little wooden club. Magic seems to have more kick now. Good to see.