It is something we're working on. Obviously, it's not something as easy to resolve as we would like as it involves the way different drivers are handling different calls (which is why the experiences are so different).
Hopefully v1.08 will continue to help but I don't think there's a magic bullet, it'll just take time to find workarounds for different video cards.
If you have an ATI card, your best bet is to make sure you have the latest drivers (same for nVidia but ATI is more critical).