I take Fire for direct damage & the Level 3 Fire Giant Summon and Earth for the terraforming, Hurl Boulder & Level 4 Earth Giant, Enchantment (Damn you bioware, every time i read that word its in HIS voice
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The water/air spells have some nice additonal effects (Lose a turn/push back) but the fire ones do 2x the damage or cost less.
As far as the summons go, the Air & water ones are rubbish compared to the fire/earth imho, for example the Ice giant is a level 5 summons with approx the same stats as the fire/earth but has no spells, he does re-gen mana though. 