For those who would like to change this, here is a step by step guide to change stat and experience gains for sovereigns and stat gains for champions.
1. Go to your Elemental/data/English (or whatever language version you have) and look for elementaldefs. Copy it over to your Mods folder, which is in the elemental main directory. It is not necessary to create subfolders, atleast not in this case.
2. Open up your file and look for
[qoute] <!--** LEVEL UP **-->
<StatPointsPerLevelUp>1</StatPointsPerLevelUp>
<!-- when trained units get XP, they use it towards leveling up, but also give this percent to the sov. -->
<XPPercentTrainedUnitsGiveSov>10</XPPercentTrainedUnitsGiveSov>[/quote]
2a. Changing StatPointsPerLevelUp to 10 gives you 10 stat points every time a sovereign or champion levels up, but it also does so for the enemy, so you can't cheat with it.
2b. Changing XPPercentTrainedUnitsGiveSov changes the amount of experience your trained units give to the sovereign. This includes monsters, like dragons and spiders, but excludes champions. Every unit gets 5 experience for being inactive and 50 if they were active. This means that with a value of 20 means trained units who didn't participate in the killing only gets 4 experience, but your sovereign gets 1 more for each inactive unit. Likewise for the active ones.
3. Add a shortcut to Elemental somewhere, click on properties and put /createxmlbinary after the target.
4. Start up your game from the shortcut.
4a. Go into options and make sure you have use mods enabled.
4b. Restart the game from the shortcut if mods were not enabled.
5. Press the new game button and go creep some monsters!