Okay so after my "Armors that shouldn't be there" minimod I decided that there are not enough weapons in the game. Since I haven't found any way to put my own 3D models into the game yet I thought that at least it was time for some dual wielding to make things at least a little bit more uber.
So here it is. My dual wield mod.

What it does?
It adds several (currently 7) weapons to the game that can be equiped instead of a shield. With stats for defence AND attack and some minor drawbacks (afterall it's not THAT easy to fight with two weapons without chopping your own legs off).
All weapons need the proper weapon tech researched, are divided into kingdom and empire and are NOT available in sovereign creation (come on that WOULD be boring). However they should work just fine in the unit designer once they become available and shops offer em too...for a price.
So here you go (unpack into your ".../Documents/My Games/Elemental/Items/" folder)
V 0.6 : Barranoids_Dual.zip