I'm trying to figure out exactly what happened at Stardock to make them release the game in it's current state. I can only assume it to be a case of budget related pressure combined with Molyneux Syndrome. I never played the early pre-patch release to hopefully avoid a bad first impression, but I should have probably waited longer. I have to agree with with a lot of the things I've been reading, and I dont think I have anything else to add to any of critisms so the only thing I'm going to harp on here is the UI. The UI is important. Very, very, very, very important, and yet here it feels like an after thought, something I'd find on an old school .html based web RPG from the 90's. In some respects it almost feels like a step backwards from the BETA. For one of your bigger patches, please give that thing a major overhaul. Even after learning it, I find frustrating to interact with.
I love Stardock as a company, I admire Wardell's tenacity, even so, I do not like Elemental. I've been trying to like it. I really have. Maybe in another year or so it'll be close to the game I thought I was buying.