Life is duality.
We got the people who love to learn by themselves, you got the other who want to be taken by the hand.
Guess what, that UI is far more advanced than civilization UI. Why?
1- Event don't bug the flow of the game. I don't need to answer (show me button) each time a city build a building. EWOM > CIV
2- The button to get the next city that do nothing is fabulous. No more need to search by my own which city do nothing. EWOM > CIV
3- Events are shown until you discard them. Give me that in CIV right on.
4- The UI is minimal in the screen. I have a better look at my gaming adventure map, tactical map... than any other 4x games out there.
I can show you many more UI improvement versus other 4x game.
The problems of that duality is:
People who are mature enough to learn a gaming experiences would enjoy a lot the UI of elementals.
People with sheep attitude, with need to be taken care step by step of their game, are not gamer they are follower. A game is not about following instructions, a game is about the experience you get with it.
So, far my Elemental experience give me more incentives to play it, then play any other 4x that I had played in the past. The game is not perfect, but it's better than a lot of things I can't play anymore.
Yep, I think the OP simply need to whine because he need to be taken of, because he can't learn a game with his own experiences.
UI is not something that needs to play the game for you.
For any slow learner, for anyone who don't feel they need to learn a game to play, don't blame the UI, blame Stardock for the minimal input / output / feedback need for people who can't stand to learn a game by themselves.
Jourdelune