Hello everyone!
If some of these bugs and suggestions are noted in previous threads then I'm sorry, I have been reading this forum constantly for a week or so and this is my 1st post. Like many of you I've been playing this since day -1 pre-order and it is a great game and look forward to its future!
Thankyou SD for the patches (latest at this post 1.05), and all the hard work you have put into this game, just thought I'd contribute my thoughts at the early stages of my time with this cool game. I'm sure you already have people pointing out these very minor problems. Hope this helps for future patches 
Minor Bugs/graphics glitches:
Alt-tabbing out and back in no longer crashes the game (DX), but sometimes the city names are glitched when zoomed in. (A little like the censorship 'blurry' effect). I was on the cloth map when I alt-tabbed and in the campaign. To remedy this, I had to quit and load again, no hassle.
Not all of my units entered 'tactical battle' area recently, for example: I create 3 basic knights to go with my 4 peasants, enter battle and only 2 basic knights are present. This has only happened once uptil now, so no prob.
Sometimes the cloth map doesn't activate (after merchant or options screen say), and u see the whole map as a polygon plain temporarily. Easily sorted out by zooming in then out again.
Edge scroll speed sliderbar in Options slightly erratic.
Suggestions:
If a unit is on top of a place of interest, like a mine, the info card bottom right for that place is covered by the unit card. Can you please make them 'stackable' like playing cards to click-rotate through the infos? It's a shame i have to move my unit to see the particular info underneath.
As mentioned in other posts, the ability to shift click your units in a town is hindered by the cursor twitching when shift is held. Remedy for me is to let go of shift and only press shift and left click on the units separately.
In the campaign, Lord Relias' character sheet shows --Actions-- at the bottom but no info in that field.
Need more monster units on the map, I love to grind mobs! do they re-spawn in campaign? sometimes I'm wandering about just looking for a fight! If the wandering is intentional to simulate barran wastelands void of life then that's no problem but some places should be heaving with enemies! just a thought.
The ability to group units using a mouse window would be cool. In all map-modes but especially in battle-mode, as it would be nice to group 5 or so men and target an enemy simultaneously.
Helptips for the option screen would be nice, telling us what some of the more technical things mean! Cloth FOW, 'smart' player colours (not me obviously!)
Cheers guys, keep up the great work! I'll add more if I see anything, but so far an excellent step in the right direction ! Sorry if I am repeating some things already mentioned.
Andy
running on Windows XP sp3, duel core ~3.01, Radeon 4830, 3.5gb memory, 22" 1680x1050.