also me, just posted my latest oom at turn 140, which is better than previous which varied from 30 to 100 turns before oom).
my thought is that it is an interaction between ati drivers & elemental, but I also have not had any other programs memcrash on my game beast(b3), which suggests it might be a issue for stardock to look at.
in testing on other of my computers I also have been having OOMs even on winxp 32bit with nvidia(typical oom error point is approx turn 270), but I admit that I like to play LARGE maps, which could be a factor, but as start of game ram use is only 600mb -700mb on both xp & win7 the main point seems to be to do with the point that 64bit windows allocates TWICE the ram upon each memory allocation request compared to 32bit windows and that the ram use rerely drops during the game, it usually increases
unfortunatly I do not have any spare nvidia's that I could put in the beast to test this theory
harpo