1. Attacks of oportunities, seriosuly how was this left out, a unit can just withdrawl from battle or move around me with impunity?
2. Withdrawing from battle as far as I can tell you cant.
3. Horses need to convey an attack advantage as well, maye a first strike bonus. Hell spears should have more then one type and do more damaged to mounted attackers.
4. Spells need specific reistances amd there own defense, such as Fire Giant immune to fire spells etc. and just becuase I am wearing armor doenst make me immune to a confusion spell. maybe all this is in there but no documention for it.
5. A little more love for archers come on. 2 types of bows, lets add xbows as well.,
6. Diplomacy + AI, it seems diplomacy is almost purely based on miltary strength think that needs to be tweaked a bit as well as the AI seems stupid dont know how to put my finger on it, but its dumb.
7. Flying Units, a dragon should not be able to be attacked except by archers or if it initiates a ground attack, then it can be counter attacked. Allowed the production of Pegasi and Griffins etc. make them stupid expensive.
8. This one is for an expansion. A fully geared beast or undead faction with its own units and tech tree. just saying.