So last night I decided to dig deep into Elemental and while my overall all impression is very good there are some things that really bothered me.
About 45 minutes in I started seeing random monsters appearing in my territory, a lot of random monsters. Every time I'd wipe them out 5 turns later they would be back. Soon my game became more about cleaning out my territory of random pop up critters than playing the game.
Now I wouldn't mind if these were border territories but this was happening deep within areas that I control. After a while I was really getting bored because these critters were effortless to kill but they just kept appearing in an endless stream.
Now what would be cool (IMHO) is to have all these low level critters spawned in wild lands or border towns areas and every once in a while have a epic type critter spawn deep with-in my controlled territory. For example:
A 50 foot demon has clawed its way up from the depths of hell to take back the power of your fire shard! It's immune to fire, wields a 20 foot sword and you better gather an army before it lays waste to the shard and the area around it!
Now that would be the type of random critter that I'd like to see spawning deep in my territory. Something epic that makes you go "oh Sh*t!", not 10 level 2 spiders when I have units that hit for 350 points of damage. Of course you would have the game gauge your strength and spawn these epic encounters accordingly.
I guess if that is not feasible then perhaps be able to set patrol routes or assign units areas to guard where they automatically engage hostiles that enter the assigned area instead of having the player constantly stop what they are doing to deal with this low level nuisances.