I like advanced lighting, but on much lower levels then its default (75% I think)... I usualy set it arround 20%, higher then that, and everythings gets too much blurry.
Also in game options its called Softness(Advanced Lighting), which is about right I would say.
Also, what is Ambient Light and Specular Intensity good for? I was trying to change it and did not notice any difference, same for Max Texture Atlas Size.. Also I have no idea what is Mip Map levels(is it AF?)...
I have a feeling, that you are using, quiete strange names for some settings, because, Iam pretty sure, that advanced lighting is normaly called HDR. Same goes for other stuff like, Limit Frame Rate, which is basicaly Vertical Synchronization.
One more thing, I was just trying to move advanced lighting slider, and it seems like it has no effect now... and also, HUD over the cities gets blurry etc... I do not think, it was like that before beta 4. Everything is too blurry and shiny now.