Greetings!
I must say, this has been the best beta experience we’ve ever had. I think one big reason for this is because Elemental is a brand new game. The sky has been the limit in ideas to try and retry.
Today marks the one month from release date. We’re pretty excited about how things are coming together. The changes in performance and stability have been pretty dramatic along with the sheer amount of game balancing and AI changes.
I do wish I had more time with the AI before 1.0. But then again, even if I had another year on it, I would still wish I had more time for the AI.
Today we’re mainly focusing on bug fixing. Bugs in quests. Bugs in loading ships. Bugs in spells.
And I had to admit this but even I have bugs in my code… 
More to come…