It's not all about cores and threads (just like it's not about bits), especially with games. I'm not sure if Elemental is multi-threaded or not, but just to show you an example here are L4D2 benchmarks ran using the 6 core Phenom vs similar Intel chips including the one you were probably asking about:
http://www.tomshardware.com/reviews/amd-phenom-ii-x6-1090t-890fx,2613-9.html
Notice that even the older 4 core phenom beats the new 6 core. I don't know exactly why but Tomshardware is usually decent about their benchmarks being accurate.
Here's what Tom's hardware recommends as the best gaming CPU's for the money as of this month:
http://www.tomshardware.com/reviews/best-gaming-cpu-core-i5-athlon-ii,2675.html
For a given CPU surface area, there's a certain amount of heat that can be generated safely. When you go from 4 cores to 6 (or 2 to 4, or 1 to 2), you have more cores but the same total heat to work with. That tends to mean each individual core is slower. That's the issue with 4 cores to 6. (Early on with dual cores, for most games a single core was actually faster.)
The Intel CPUs are very good at seeing when cores are idle and shutting them off, then overclocking the active cores. For any load where you don't actually have six active threads, Intel CPUs tend to do better for that reason. Every game I've ever played generally falls into this category, with 4 active threads or less at once.