I want to just make a point that maybe the developers will take note on. I play a game called Medieval II: Total War. I love that game. And I want to make a comparison on some aspects of both of them. No they aren't the same exact game yet theres something I want to make a point of.
I love building games and empire/city managing games. So I thought I would love Elemental Beta 3 with all its latest improvements and such. But there's something just not right about it yet. When you first start out the cities growth crawls like molasses. Now you might be saying, WELL OF COURSE....IT IS THE BEGINNING. Well it doesn't really matter. The pace and growth of the game is just way too slow Brad, way too slow.
When I play medieval II Total War. Let's say I pick Scotland. Scotland starts off with ONE province or state. Yet the growth of the cities and the time it takes to build armies is drastically different then Elemental. In elemental I have to wait TEN TURNS to build one settler. SEVEN turns if i remember correctly to build one peasant unit. It's horrific. In medieval II I can build agents in one turn, and 3 cards of units per city or castle per turn.
In Medieval II: Total War hitting the end turn button is dramatic. This loud gong sounds off and then trails off. You got ALOT done in one turn. And it keeps up like that and every turn becomes more and more meaningful and LONGER. You have to deal with 5 different battles in one turn. Managing 23+ settlements and so on. That game has done well with the pacing of itself.
If you could redesign your game so that the pacing is vastly different, cities grow faster, developement has a tree to help you better build your cities in a balanced way rather then spamming huts or spamming tax collectors in your town which could gimp your city.
In Medieval you only build 1 city hall and get the max benefit and instead of building more you can just upgrade to the next level. In elemental you build 6 or 7 and then have no room to build anything else and you have to demolish and start over. That is kind of annoying.
And could you improve the cities from the inside? Like snake some roads or something to connect the buildings to each other. It looks weird as it is right now.
And its strange that you have to build a 4 grid building just to make your walls a hedge wall or higher.
I'm surprised you are releasing in August. The game isn't very enjoyable to me right now. And unless you make some big changes to the way the game's pace is I don't think I will be playing it in August or thereafter at all. And you might be thinking "So what"? Well I'm just giving you my opinion on the game thus far, I don't enjoy it. It's too slow. Probably some other potential customers who feel somewhat the same way, your choice.