Just a few comments/suggestions.
Firstly, i've really been enjoying the beta
. The crashes really annoy me in 3-A purely because I'm suddenly finding it a fun and absorbing game rather than a cool testing experience.
My main thoughts/suggestions:
1) I still feel cities could be slightly more specialised. Perhaps wonders will do this, I imagine (hope) the tech trees are still being worked on?
2) A-la point 1, I hope the Empire tech tree is receiving considerable work? It just seems a bit contrived atm and most of the changes just reduce fun.
3) More useful strategic magic would certainly be nice. Can't comment on tactical.
4) My major complaint. A popular one i think. The time it takes to build units. Surely if the resources are sapped on clicking the train button, there is no need for a long delay? I'm aware you probably don't want huge armies popping up in two turns but i think the timing needs major work. I'd like to see either:
a) single unit takes 1 turn, party 2, group 4, largestthingiforgettheword 8
all units take 2 turns to pop out after i've paid their cost
c) All units take different time to build... but this is reduced!
d) If none of the above happens, we really could use a hurry option. Either way, it would probably be nice. Double resources or something. Maybe even lower prestige for the Kingdoms? "You whip your workers and they finish Abi-Dhalzim's Horrid Hot-Cross Bun in 1 turn. But now everybody else looks at you as a brutal slave-mongering badger-baiter. -3 to prestige for 10 turns."