Dominions 3 had an awesome event where a party of high level, well equipped adventurers decided to overthrow the evil tyrant (that would be you) and seize control of one of your provinces. You typically end up raising a massive army of redshirts to overwhelm the elite adventurers in a hilarious reversal of typical RPG play - something like that would be perfect in Elemental. The adventurers could spawn near a city (not the capital) and try to capture it, or just settle a new city within your territory, then make a nuisance of themselves by attacking any nearby units and refusing diplomacy. In fact, if it can be weighted to strike more often against players that are ahead (in score and/or number of cities), it'd be a great anti-steamroller mechanic.
'Course this isn't all that different from what the current NPCs do, but rather than a wandering group of adventures picking on an undefended city, these would be significantly more powerful NPCs spawned right next to a target city that they automatically attempt to capture even if it's defended, and if possible they'd prefer the most powerful/largest empire as their target.