Essence = Max mana
all increases in Essence are additive
one time additions to essence
- destroying a magical item and absorbing its essence
- killing a magical beast and absorbing its essence
- killing a Champion/Sovereign and absorbing their essence
- completing a quest and getting some essence-based reward
- discovering a specific Knowledge (technology) which increases your essence
Long-term increase of Essence
- Sovereign produces 0.1 essence per turn
- Each "Spell point per turn" produces 0.05 essence per turn
- Palace produces 0.05 essence per turn
- Ancient Artifacts give 0.02 essence per turn
- Super Rare Ancient Artifacts give 0.05 essence per turn
- Godly Ancient Artifacts give 0.1 essence per turn
Numbers can be tweaked for balance as needed
In terms of Mana, # of Shards controlled should allow for a higher Max Mana than your essence would normally allow. I think it would be fair to say that each shard could add +2 max mana.
Also, certain buildings -whether it be national wonders, world wonders, or expensive regular improvements .... should be able to increase a player's Mana Regeneration beyond the speed dictated by their Wisdom score.