You really are ignorant of the problem are you?
no, you just havent illustrated that there IS a problem.
You seriously have no idea that women, minorities and the elderly are under represented as characters in this entertainment medium.
no, that fact is rather obvious. but as a gamer, i had no problems enjoying say, tomb raider because the hero was a woman. and i have little respect for anyone who has a problem with playing characters that don't fit themselves like a glove.
You also refuse to believe, as someone who is not a woman and probably not a minority, that game makers pretty much ignore the women that play their games.
i feel ignored by game makers. why is me being ignored as a hardcore enthusiast (a minority) any different to being ignored because i identify with any number of other "minority" groups?
yes, games are male-centric because historically more males have played and deveoped games. but id really like you to show how, say, the atari 2600 was dominated by games designed for whites rather than "minorities".
You can stop using the word girls by the way, and stop trying to dumb down, using your words here, this situation by implying that to cater to women one would have ot make a racing game towards girls instead of making a game keeping women in mind.
and you keep avoiding the issue! ignore the racing game example. illustrate to me how a game, ANY game, that "keeps women in mind" would be qualitatively different to titles currently available. if its merely what you said above, that there is a lack of diversity in playable characters, then i might agree, but also argue that such issues are pretty minor. if its more than that, then (for the last time) show me how its more than that. give me a definitive portrait of the female gamer and how she is hugely different from the male one, and how games would be different. thats really all im asking.
That you think there is a woman front, only amplifies your complete lack of understanding of the problem.
im not sure about your reading comprehension skills but my entire point is there are no fronts, only gamers, who each have different interests and enjoy different facets of games, and that these differences are a little deeper than simple gender identification.
Casual games.... um yeah women play games that are not casual. See you are what i call a majority whose solution to the minority's issue is to say there isn't an issue. We all know how well that works out.
christ, this is getting tiresome. im not sure if you're deliberately trying to misconstrue what im saying, or whether you're just trying to read too much into everything. if its the latter, at least youre consistent with most of the feminist literature ive read.
of course women play games that aren't casual, the distinction between gamers i drew was between casual and non-casual, not between male and female. and i implied that the differences between hardcore male and female gamers would be smaller than between female (or male) casual and hardcore gamers. ie, that tastes arent necessarily derived from gender.