Let me tell you what bugs me about this beta process. It's too early to judge anything at all, which is frustrating as a tester. Let me give you a 'gourmet cheeseburger' analogy.
I know I would like some kind of gourmet cheeseburger, and stardock is going to make one for me, but they want some feedback from me to ensure my satisfaction as they know I have alot of experience enjoying some of the best cheeseburgers ever. So the process begins.
WEEK 1:
SD: Ok, here is some pepper, what do you think? Too much or too little?
ME: Well, it taste pungent and bitter.
WEEK 2:
SD: Ok, now we are adding cheese to the pepper, how bout that?
ME: Well, it's okaaay. in small quantities...
WEEK 3: THE SALT PATCH!
SD: Now things are starting to come together, we have added salt!
ME: I'm so sick of cheese and pepper, that the salt is frankly not helping.
I've been holding back on the beta testing lately, because I'm afraid that I'm ruining the game for myself. There are limitless ways to make a great game. I wanna see things that I wouldn't have thought of, all at once. I think that the Elemental team needs to trust their instincts as gamers and make the best game they know how to make. Then, when the beta testers can take a big bite, they can say if there is too much or too little pepper!