yea ... I'll be happy with Pax graphics ... just as long as I can zoom in to see all the tiny goings on of my empire 
Or to better rephrase it ... an engine that can do 1) a strategy game "elemental" and 2) a living world, interactive RPG "Tales of Elemental" or "Elemental Nights", ect.
where its possible to take the game, make a zoomed in version (or simply to zoom in) and give much the same graphical representation as a Baldurs Gate or NWN (I'd prefer cell-shading as opposed to hard-to-see details, aka I like Pax)
and in this RPG, I would like for events to, instead of being 100% scripted, to have very strongly scripted AI on NPC nations and NPC leaders. Also, interactions with kings/warlords, instead of being a played out dialouge, could be a highly specialized version of the Diplomacy features used to talk to other leaders in the strategy Elemental game. Non-leader NPCs can be completely scripted though, I don't mind that.