The original description was "continuous turn based". Despite a few attempts to explain it, I've never been really clear on just what that is.I always explain it as being somewhat like Chess: you move a unit, then your opponent moves a unit, then you move again, and so on. Still not clear on whether movement points refresh at the end of each move, or if you need to move all of your units/click end turn to refresh them.
Is that what that means? Is this just a guess of yours, something based on an explanation from Stardock, or from playing some other game? It sounds reasonable, but...
Well, the first thing I thought of was the board game Diplomacy. All the players simultaneously write down their orders and then, once everybody is satisfied, the orders are revealed and carried out all at once. The process would be greatly simplified in a computer game, because you can give orders as normal, clicking on units and directing them where to go or who to attack, and the computer will do all the work. So that makes sense, too.
The second idea that came to mind was, is it some sort of pseudo real-time system, where both players can queue up orders for all of their units at any time, but the commands would be carried out in turn order. I guess it would automatically tick through the initiative, with characters doing whatever they were told when their turn comes up. That sort of makes sense, too.
Then the third thing it could be is something like the system used in Fallout or various other RPG's. Your unit has 'action points' that slowly increase in real time, with it taking a certain amount of points to perform any action. Which... is plausibly something that could be 'continuous turn based' but doesn't seem all that appealing to me.
Then there's what you said... which is actually the standard model for a lot of different games (Like Chess, as you mentioned) and most Strategy RPG's that I've played. I'm not sure what makes this so revolutionary or different from 'standard' turn based, it's just turns that involve a smaller number of actions.