Now if only there was a way to publicly write down your thoughts, valid points, and opinions in the hopes that someone else might read them at a later date and agree with you. Then perhaps they would vote with their wallets too and the whole would prosper! What a dream! Perhaps one day it will happen. One day.
One would hope that, if you were looking for a way to write down your thoughts and show them to the public, you'd be looking for *disagreement*, to better explore your own position rather than a chorus of "yeah man!". And I'm here to provide that.
You're assuming that we're buying up all of the DLC and crying about it.
If you aren't, then there's no point in arguing that Fallout 3 costs $120 or wondering about how much Dragon's Age will cost. You're deliberately adding the price of the DLC to the base game, which only makes sense *if* you're planning on buying them already.
I'm not demanding anything. I'm saying that it should be free, since they spent so much time a resources on it before the game was even finished.
So you're not demanding anything, you're just demanding them to make the DLC available for free. Riiiiight. And just because they DARED spend time on a separate project while working on YOUR game. Do you also ask Valve to give you free copies of Half-Life 2, HL2:Ep1, HL2:Ep2 and Portal just because you bought a copy of Team Fortress 2? you would've had a point if they deliberately advertised features that'd only work with paid-for DLC (for instance, Fallout 3 as having a level cap of 30) but I've yet to see it happen.
I'd rather have a bug free game that got the attention it deserved, and then gotten a DLC later, than a constantly delayed game pushed so far back that the DLC guys got to wrap up production and then help out.
Having DLC or not doesn't have *anything* to do with the stability of a game at launch. Read up on The Mythical Man-Month for an intro on "why adding more people to a project doesn't make it happen sooner or in a better shape". Or just work in software development in, well, anywhere 
It is however *YOUR* problem if DLC doesn't turn for the better, because you will end up finding games that are worthwhile and have a decent amount of content rare, and games that are turn out to be nothing more than advanced demos where during development, the developers pulled half the features and ideas for the sole reason of charging you $100 dollars for the game instead of just $50.
That's been going on forever, its just they were called "expansion packs" back in my day. Or just "sequels". Then came the "Director's Cut" and "Extended" editions, and now we have DLC. So? as before, buy it if the content is worth it, skip it if it isn't, but the complaining is both useless and unjustified.
Hopefully someone who doesn't mind spending 10 dollars on a quick DLC will realize that they paid 120 dollars for a video game and didn't get much more out of it than the the 50 dollar release, and especially nowhere near as much as if the game had been given an actual expansion.
Wrong. I could easily name a dozen expansions that didn't do *crap* for the underlying game other than fragmenting the MP community (anything by Blizzard, for instance), whereas at least most DLC has the decency of a) being cheap, and
not fragmenting the MP community between "normal" and "premium" users. So again, your rant is unjustified, there's nothing inherently wrong about DLC nor any inherent benefit to holding off for a big, full-priced expansion.