I think we can have a system that has all the requirements of a PBEM game without the need to actually PBEM. With saved games stored on stardocks server it could send a notice through your impulse account when your turn has arrived. You play your turn, it saves the game to the server and notifies the next impulse account.
R2P could have such a feature too. This is exactly what I want, hopefully better than PBEM. But turns are at the same time, so technically it notifies all accounts at the same time that the turn is over, and they can do their next turn.
I've said before, and I'll say it again. We should have some sort of decent quality automation (see "governor" thread) so that you can have the option set the big strategy pieces in motion, and then you might not really NEED to be there every turn. Because for some part your kingdom manages itself. You should be able to queue up actions and all that as well.
Whats more, it would be awesome if the notification was able to pull the weekly status report from the game. So when you were notified, it literally had the recent events listed, as well as perhaps a review of enemy movement or other issues the player may need addressing. So like if a monster appears on your land, or a plague hits one of your cities, you're notified so you don't let your kingdom go to waste because you thought the automation could cover the bland research, production, and economy choices of the day.