After doing some research, I figured out what I really liked about Lords of Magic:
- The turn indicator. Knowing it was Death's turn and not knowing if Balkoth was going to fly over and kill you.
- Heroes vs. Army units, where one army unit indicated four actual units.
- The Battle Results screen, showing who was killed and what was won.
- The land really having different feels. Life's land was all green and happy, Fire's land was scortched, etc.
- Resource management. There were only a few different kinds of resources to manage, but you were constantly juggling between them.
- Artifacts. It was really cool to get an artifact from a cave, give it to your Sword Champion, only to have him slayed and killed by a Chaos Champion, and knowing that not only is that Chaos guy a badass, he now has your sword of life.
- Picking your Lord. It was a cool screen, to see all of the possibilities there, and picking the coolest one.