Graphics only equal gameplay up to a point. Yes you need some kind of graphical interface to play games, but once a certain level is reached, improved graphics are simply added eye candy which doesn't improve how battle are fought, cities are improved, or units move around. The best graphics in the world don't make the gameplay any better or worse then what the game is at its core mechanics. It makes it nicer to look at the first couple times, but after that if the underlying mechanics aren't there, niether is the gameplay.
Hence why, if Hortz had been talking about graphics as related to strategic zoom, I would be in complete agreement with him. BUt he's not talking about, for lack of a better phrase, 'functional' graphics, he's talking about pure eye-candy.