-Well the most important thing I noticed was that in between the 3rd and 4th shot, it didn't seem that the "channeler" character changed size to be more selectable like a unit in civ would or whatever, but that could just be because of an early build... or is it?
- I do like that units seem to be moving around (or positioned outside building more rather cuz its a picture!
) inside the city!
- I like the shrines built around the crystals!
- I agree with the clothing options, it seems that the channelers are becoming more and more unique and wise-looking (the staff really pulls it off
)
- I wonder if the staff is all for looks, or maybe its an artifact??