A. It is critical and should be included even if the best they can do is sliders to allocate resources to espionage and counte espionage.
Doesn't mean using sliders, just that in case of not being able to pull something as detailed as combat (to say), at least they should have sliders. And you may find them horrible (some are) but I think that the effort should be made. It's not like asking for an Epic Generator (sorry BoogieBac!
) and with time and proper preparation they should be able to do something interesting.
B. If is important, but Stardock should only implement it if they can come up with something new and innovative.
And matched with cutting edge graphics too. (I heard they determine the success of a video game... that and an uber intro video)
C. Spycraft?? We don't need no stinking spycraft!
Neither economy, diplomacy or any non combat magic!! Yay!
So yeah, mine is an opinion and yours is, obviously, yours. That's fine.
But those asking for Camp 1 should be voting for no economy in the game unless it's innovative.
And if we can start with a simple economy according to Frogboy and from there make it grow along the beta, why not a espionage system?
And for the record, autobattle is a good friend of mine.