"use the same images and adjust the sizes by a percentage"
The experience from AOW:SM definitely transfer here. hehe.
If EWOM is really trying allows player customize their units, why not their heroes or Sovereign?
Yes I hope we have the option to customize most pieces of the game... events, terrain, units, magic, skills, etc., .
If the devs' customization is only restricted to humans shape but not any other shape, it is disappointing. However, I know that animating Aslan (or a giant rabbit or a dragon) with full plate armour maybe difficult, programmatically.
I wouldn't expect beasts, dragons and animals to have their own armor body types provided from Stardock... this would be way too time consuming. However the majority of fantasy races have a majority of units with two legs, two arms and one head, allowing one single armor image to be shrunk or expanded to properly fit the units for a fantasy race of dwarves, orcs, undead, humans or giants.
IDEALLY, I want to customize an elven archer ridding an archer, shooting ice arrows, if the game already provides as one of the fantastic creature.
Animating different shape may be difficult, but AT LEAST I do want to customize my humanoid hero e.g. a club-wielding Hill Giant wearing chain armor. He can be a regular customized unit, a hero or a sovereign.
Yes any single armor image should be allowed to have its size adjusted by a percentage allowing it to fit on smaller or larger units which also has two legs, two arms and one head.
In AOW:SM, the designer do NOT encourage the channeller actively fight battles; always sitting around to channel magic. It feels like it is a sitting duck; no player emotionally attach to him.
I want the Sovereign be a 'special' hero fighting around the map. If he lose a battle, it's ok; penalize me for a few turns when the sovereign take the time to escape back to the city he last visited.
I agree... one of the complaints from gamers about AOW:SM was the wizard was a couch potato.
The Sovereign should be allowed to hold the form of Sauron(Titanic Fighter) as seen from the early part of Lord of the Rings or the form of Sauron(Immobile Eye of Fire) as seen from the very ending of Lord of the Rings or several unique forms in between each with unique strategic advantages/disadvantages.