2. Simple Assets: Most of our asset making time will be spent on units, buildings, and art for the game worlds. The solution for dungeons cannot be a full 3d 'Diablo-esque' maze for your away party to explore. Our artists little hands would fall off...and they like their hands.
Boogiebac, one thought I had about this - are the tools for making these assets something proprietary that you would/could distribute to the fan base during beta? I am betting there are a lot of people that would "work for free" to have the chance to contribute to the game (maybe honorable mention in the credits?)
How hard would it be to learn how to make these assets? Maybe we could create the basic assets and you guys could clean them up if needed - or would cleaning them up be more work than just creating them from scratch?
If this is a viable option, you guys could even say during beta "we need this, we need that, please have your submissions into us by <date/time> for consideration.