Are you aware that when you play as any race in 7DS besides the 3 staring races, the TCA, the Unity, Or the Dark Fleet the loading screen characters are messed up. They are cut in half or in the middle of the screen or the wrong character is shown half way on the side or a combination of these things. Im just wondering why, I think only the TEC guy the Vasari king or whatever and the weird Advent lady work as pictures.
Quoting ShadowMastiff2468,
I love being refered to as SOMEONE!
Makes me feel so honoured and valued
Thank you Shadow once again for stepping in to help! Hey, are you on my team? If not, you should be!
Quoting DANMAN3712,
reply 4
What could be missing is a build or research file that you have not yet tried yourself, but the AI does. Also, there can be things such as a mesh being wrong if you made custom ships, or files that ask for something, and when the AI goes to get it, it is missing, so the game dumps.
As far as the DEV EXE, I know that it is not out yet for Entrenchment 1.02, and we are now holding our breath for Ironclad to release it. This is making the modding slow like how it was last year at this time when it did not exist yet. And I bet there are tons of bugs to work out if it yet with all the updates going on.
thanks for the ideas. i think i found the problem. it's funny. the autosave kills my mod. if i turn it off there is no minidump!
perhaps my custom ships with less weapon than the original and the autosave not really like each other. (the dev pop up with weaponpoint error, but it doesn't crash)
edit: the autosave wasn't causing the dumps... but the fighter's non-existing prerequisited reasearch... the ai couldn't process the fact it has got stolen 8 hours from my life... at least... now, that was funny
Yeah, Entrenchment has all kinds of new quirks to work around. And if you forget once thing, it dumps. Oh wait, 1.05 was like that too! Dolt! Anyways, looks like you found the problem with that ship. As far as the save game....that is just weird. Have you recreated the problem?
Quoting ReiverTA,
reply 11
5. How do construction menus work? I'm pretty sure they should be in an .entity file, but my searchings so far have been counterintuitive. Can you create a ship that acts as a mobile factory, and if so, could you make it a spaceships special ability (or at least fake it somehow)?
Yes, DANMAN did it in 7DS. He used an ability that spawned ships but you should ask him how because I have no idea.
YES, the Arilou in 7DS are the perfect example of this. The Mothership creates ALL ships, as there is NO frigate factory to speak of for the Arilou, only the cap factory which make the Arilou and a "hero" Skiff frigate. It is all done with the SPAWN FRIGATE ability, which is the same ability as the one that spawns turrets and siege weapons.
I have a question for ALL advanced MODders,
Is there a way to increase the experience points earned when distroying a toughened starbase ie one that has 1 or more hull upgrades?
I want to do this for my own micromod where my starbases have 6 hull upgrades 5 weapon upgrades & 5 hangar upgrades, and I feel that destorying a 33750 hull and 17100 shield starbase deserves a LOT more experience than just a tiny 400
harpo
I don't know yet, as I am learning Entrenchment as I convert everything over, but I think this may be able to be done, but I need to research it further.
Check your video card. This is actually an old issue that keeps popping up. Do you have an NVIDIA or an ATI card? If it is an ATI card, then there is your problem. This does not happen with NVIDIA cards. I did a 20 person poll, and it was this everytime. Sorry, there is no way to fix that. It is Sins.
ok everyone i need more help i have made a good map using galaxy forge for sins 1.05 and i am using it to make 7 deadly sins plants and i have 7 deadly sins 1.3 but on the loading screen of the map it mini dumps....anyone know why and how to fix it?
Try putting ALL your Galaxy Forge stuff in the 7DS mod itself. That should fix things. Also though, after moving everything over, open up all your maps and save them again, specifing the GALAXY FOLDER within the 7DS mod. If you don't have one, copy the stock folder and paste it there, then move or SAVE AS you maps there. That should work. Let me know if it doesn't.
ReiverTA, I'll get to your stuff soon.
Keep em coming guys.
DANMAN