I refitted my ships with the best Nuclear Missiles available (MV, ECCM, ARM, FST) made a few Outpost ships and an empty Frigate (For prolonging the battle so my missiles will hit when my BB's retreat). Then I just jumped from system to system and mind controlled the enemy planets. It took 17 turns to win the game. I did it in my first try since you always have Nuclear Missiles available
17?? Damn! My best so far has been 22!
I was thinking missiles, but I'm not sure if the site I'm going to submit to will judge the game based on turns or total speed from start to finish (MV, ECCM, ARM, FST missles work great, but are slower from a time perspective than beams)
I don't know why I didn't take uncreative as a racial ability, I don't research anything anyway. (Habit i guess)
I was actually saying to myself "Man, if only my ships could move faster (4-7 turns to the enemy's Star system)." But that would require I had both Mass Drivers AND Fusion drives (1 alone takes 5-10 restarts). Transdim is perfect!
Does +50 attack affect damage or just %to hit?
Is the +1 to industry worth the speed of output than the +2 for 3 more picks?
Thanks for the tips 7EA!