Because ultimately, games are meant to be played a certain way. This is also why I don't like the tactical combat, just because "there's a auto resolve button!".
Would you rather they remove the feature?
I stand by the fact that if a game can be played more than 1 way, its more than 1 game. I LOVE getting more than 1 game for my $50. Civilization 4 for example, I play by e-mail with my father with wrapping in every direction world, but I play on marathon mode with my roommate with the cylinder style play. They are different games since they are played VERY differently. sure, I only bought the game once, but I get two different ways to play (more if you count the ways I don't play)
I'm not about to start hating one of the play styles because "its not how the developers originally wanted it to be played"
If they didn't want us to play it that way, they wouldn't have included the option. A developer like Stardock (i.e. a company that play tests and cares about quality rath than rush out a game with a laundry list of 'features' for the sake of having a release) isn't going to include an option unless they think SOMEBODY wants to play it that way.
Its not about what they want, its about what we want! We are paying them (about $50 a player) to make us a game that is fun for US to play. Their 'vision' doesn't matter if we don't want to play it. They are just throwing money around in that case.
There isn't some ultimate vision that was dreamed up by the next jesus incarnate (well, I mean... there could
; but I doubt it. Brad Wardell isn't THAT cool. He said himself he's just taking the good parts of other fantasy strategy games and making a new game that is the best of Master of Magic and Family.). The point is that they design the game to be played many ways.... so gosh golly darn it, let it be played many ways. If a game is balenced on several modes, play it on several modes.