I'd like to see some more DEPTH like from Galactic Civilizations in
such things like adding the availability of building SEVERAL different
types of structures instead of just a few that add different kinds of
bonuses to Planets or an EMPIRE
I'd also like to see the ability
to interchange between the amount of logistic slots and tactical slots
per planet just in case you'd like to make certain choke point planets
absolutely fortified but at the cost of sacrificing its logistic slots
down to a minimum of just the resource asteroids surrounding the planet
Please
add the ability to either have an increased variety in ships or to be
able to design your own ships like in Galactic Civilizations
Make
the Diplomacy more in depth like in Galactic Civilizations with having
annual tributes treaties, being able to Give Planets away or
territories directly to other empires and also being able to have a
mail system for resource trading so that the fluctuating economy
doesn't of the Human Player you give money/resources to shows a
concrete reflection of you ACTUALLY giving a desired amount
Also
there is a KEY STRATEGIC variable missing in this game, and that is the
ability to have and or use spies to do sabotoge and espionage (these
strengths should vary per RACE) as well as having Security and security
technologies to counter these attacks and root out the empires
conducting these activities and to top that off having some time based
annual Intelligence reports presented to help monitor activity within
the Empire
**when i give someone 1000 metal they tell me it
shows that they only received like a total of 200 metal, this can lead
to lack of trust and even worse an avoidable WAR!!!