Ran into a situation last night I hadn't seen before: a battle so big
the game got clogged up and could not resolve damage, although it did
not lock up or stop.
I was playing on a custom map with three stars, each of which had just
five planets. One star was me (TEC). One was Advent. The last was
Vasari. Both AIs set as Hard Random.
I had wiped out Advent and colonized all of their planets. I was ranked
#1 in everything except Fleet, even though I was maxed out on fleet
size. Vasari (haven't played them yet) must have some way to boost
their max fleet size.
My main invasion fleet tried to attack the Vasari homeworld but got cut
to shreds because they had so many strikecraft and I was short on flak
frigates. So I made a second fleet with about 40 flak frigates. Then
both of my fleets attacked their homeworld again at the same time. I
had 9 cap ships, 7 of them at Level 10. I had 55 air wings and a total
of about 200 ships. The Vasari had 50 cruiser carriers, lots of
defenses, and a total of about 200 ships. I'd say each fleet
represented about 1100 fleet supply.
And the game couldn't handle it at all. For a solid 10 minutes I
watched to see what would happen. Battle appeared to be taking place,
but I did not lose a single ship. I kept monitoring the enemy fleet
summary on the side of the planet icon when you zoom out, and it kept
showing the numbers of fighters and bombers fluctuating--but never
dropping below 20 each, and I never killed a single ship! When I would
zoom in, things looked weird--only about five percent of the craft were
in the grav well--the rest were all smeared out, green (me) and red
(them) interspersed, in a long line outside the grav well (but from a
zoomed out perspective, they were not in space or in phase lanes but
just in orbit at the planet). At this point the game was also running
painfully slow, despite a cold reboot, and was painfully slow at
zooming.
Eventually I tired of this logjam and moved my main invasion fleet
away. Then the game was able to resolve things, and the Vasari
destroyed my fleet of flak frigates in about 30 seconds, before I had
time to warp them out.
So then I ran my main invasion fleet around and wiped out the remaining
Vasari planets, playing cat and mouse with their very huge defense
fleet, which kept chasing me, and I won the game in just another 15
minutes or so.
But it was kind of frustrating. I had the power--I should have been able to smash their main fleet in the battle I had chosen.
I've been playing like crazy since the day this was released, and this
is the first time I've had the game just plain clearly get overwhelmed
by fleet size. So far I haven't had a single "minidump" or other
lockup. I have noticed that the game gets a bit sluggish after a few
hours sometimes, but a boot cures that.
Comments?
P.S. Another question: I noticed in that game last night that when
zoomed in to see a grav well, the camera would always keep moving
around, often apparently in a 360 degree motion, even when I did not
even have my hand on the mouse. I turned off "shake camera" in
the options, but that didn't seem to make a difference. Is the
camera supposed to move, at all, ever, if you're not actively moving it
yourself?