Special thanks to the beta testers for flushing this one out, especially xeryx, lordkosc and Vanderburg.
I now feel recognized.
Game speed settings adjusted. Slow is the old normal, normal is the old fast, and fast is even faster.
Yay!
Resource asteroids are now infinite (steady intake stream that can be improved by research and refineries).
Yay! (Sins seems to be getting a somewhat infinite resource model with refineries and trade stations being the metal generators/mass converters from TA/Supcom. Yay! for that.

Now we only need queing without the resources already there and it would be perfect.

)
New colonies will now drain income until they have received the appropriate levels of investment. Residual tax rate is now a per-level attribute of population upgrades so that players are encouraged to be more selective in how quickly they colonize planets versus upgrading their existing empire.
It's in a forum thread, days later it's in the game. Yay!
-------
It sounds really nice. You gals and guys really rock.