Well, truth be told, I haven't played SINS in awhile. I played before the most recent update. Now, after updating and play for awhile, I've noticed some changes. I've also thought of (yes, I do think. Surprisingly.

) some suggestions on what to change in SINS (nothing major, don't worry).
When did the coloney frigate change?

To this?



Same with the Sova carrier:

The Marza looks slightly different (wider), but it could just be the faction colors.


Did the solar systems stop having different colors besides black (I mean the clouds thing).
Old.

Now (could be just a coincidence that I keep getting black)

Onto the what I would change part. Ok, so this may be kind of big. I would make planets tof the same type look different. All the terran planets look the same. It..disturbs me.


Can you rename planets and capitals in the beta? I think it was Kosc who said the button above the picture allowed you to rename it...but its diabled. Will that button work in beta 2?

Also, I would tell what each capital ship gains each level (health, shields, cost/ exp to next level) in the booklet, for when the game comes out, or in a readme if you put it in one of the betas. Its just convienient.
Also, do all the players start in the same solar system? I would split the players evenly between the systems.
One last random question: Is the backround to the combat tech tree Advent?

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And for those of you who don't have the beta, here are some screens of most of the ships!
Bomber

Fighter

Coloney Frig (nice flames coming out of it, BTW)

Flak Frig

Planet bombing frig

Kol Class Capital Ship

Marza Class

Sova Class (Carrier)

I forget the name class

Constrution Frig

Frig Ship Yard

Capitol Ship Yard

I'll get more pics of buildings and ships later.