I want to extend our thanks to everyone who's been providing feedback so far on the Sins beta test. We've gained a lot of great information from our beta testers and from the Sins community as a whole. This post is to give everyone an update on the progress of the game and where we're going from here. At the end of this post you'll also find two exclusive new shots from our internal builds to speculate over. 
The first thing to expect in the next couple of months is a completely redesigned Sins website. The new site will contain up-to-date information on the game, new screenshots, and more. We'll also be releasing a fan-site kit in the future for those of you who may want to put up your own pages about Sins. In mid-June, everyone can look forward to the Beta 2 release of Sins. Beta 2 will remain TEC only and the focus will be on single-player gameplay dynamics.
At this point, some of you are probably thinking, "Isn't June a bit late for Beta 2 if the game's going to ship in August?" After reading everyone's ideas and feedback so far on Beta 1, Ironclad and Stardock have decided to push Sins' release back to February 2008. We realize this will be a disappointment to some of you, but the simple fact is that we all want to release the best game possible. The extra time will allow us to add more depth and features to Sins, including some stuff we had only wished we had time for previously.
This extended release schedule means there will be two additional betas after Beta 2 that will focus on multiplayer content.
Thank you all for your continued support! 
